Blog Post 9: Course Reflection

In the past semester of cs 108, I learned a lot of academic phrases for game design. It was beneficial for me to express my thoughts about games in the way of formal language. I can observe and describe a game in some scholarly ways, like MDA. Additionally, this academic knowledge about game design shapes my ideas and thoughts about game design and encouraged me to designed my games. Learning these academic pieces of knowledge about game design also allows me to consider things differently from the view of game designers instead of a pure gamer.
The most precious part about the course is making video games. It made me confirmed that I love game design, and I was able to do it on my initiative. I spent more than 20 hours on reading tutorials on both projects and 20 more hours actual building time on both of them. Other than the coding part, I was able to learn animation, graphic design, sound editing, and scriptwriting in these two projects. The time that I was not able to write anything. The time that I stuck with bugs… It was some really tough process to go through and after the bitter taste, I am able to say that I have been through the process of game development.
I definitely read, write, play, and design games in this class. It was the most exciting course in all cs courses, and I will recommend this course to any gamer in CS department.

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